Thursday, July 28, 2011

Week 3 Blog: Ender's Game, Chapter 1, 2

(Begins July 28 - Ends August 4)
(*You can always post earlier. If you post later, you will only receive half credit.) 

Read Ender's Game, Chapters 1 and 2, and respond to these questions:

Chapter 1:
“Ender doodled on his desk, drawing contour maps of mountainous islands and then telling his desk to display them n three dimensions from every angle.” (Card, 4)

1) Considering the quote above, is this a game? Is this play?
2) When the other children bully up on Ender, is this a game? Is this play?
3) What do you think of Ender’s strategy? What is fair play? How do we, as game designers, ensure fair play? Should we?

Chapter 2
“Peter opened his bottom drawer and took out the bugger mask. Mother had got upset at him when Peter bought it, but Dad had pointed out that the war wouldn’t go away just because you hid bugger masks and wouldn’t let your kids play with make-believe laser guns. Better to play the war games, and have a better chance of surviving when the buggers came again.
“If I survive the games, thought Ender.” (Card, 11)
1) What is the relationship between games and reality? Does violence in reality validate violence in games? Under what circumstances is violence in games acceptable? Can games go too far?
2) Who is the “bad guy” in Peter and Ender’s game? Why would you argue this?

1 comment:

  1. Chapter 1-1: This is a game, in that it is mentally involving to the one doing it. From another perspective, it may be utterly boring.
    1-2: In a sense it is play. But again, from another's perspective, it could just suck.
    1-3: Fairness is in the eye of the beholder,and assumes that one is deserving of some right. "Fair" play is something that is difficult to apply, but I think one might start by not asking more of the player than he/she might be willing to give. Being "fair" is not always "fair".
    Chapter 2-1: Their is a somewhat synonymous relationship between games and reality, varying among whom you ask. Violence in games is always acceptable, the distinction is that games are virtual, and do not cause physical harm to anyone. I suggest games can get to a point where they lose their "taste". But this is completely up to the person.

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